This operation was the destruction of the Secret Necropolis, the first Deep Safe broken by Blockchain vulnerability and the first event of its kind in what might be loosely termed Blockchain Gaming.
A paper has been written on these events, discussing the operation as a Vector Attack in Physical Cryptography:
Distance Attack on Frontier Dead-space Hiding
The Battle of B-2AK7: The biggest battle of the Founder Era of EVE Frontier, and it remains so as of autumn 2026.
The most powerful fleet the Frontier has ever seen assembled to finally kill the Mooneater, a huge NPC steeped in Frontier lore.
But the Mooneater's description box says, "Mooneaters bring calamity wherever they travel." And just as the Mooneater was approaching death, a group of Grus battleships from the hitherto unseen corporation Calamity launched a surprise assault to save the Mooneater.
In the longest and bloodiest battle in the Frontier to date, the Mooneater was saved. During the battle itself, a video was released on the Frontier Discord revealing a Faustian bargain with mysterious entities that had sealed the server fleet's fate, and revealing the identity of Calamity.
Click here to see the video released midway through the battle, as the Frontier community pieced together what was happening, why, and by whom.
Watch the video released during the Battle of B-2AK7
Click here to hear a longer version of the story, told by CCP Overload at EVE Fanfest:
Hear the story of B-2AK7 at EVE Fanfest
The Battle of Y:1SII took place after we discovered five reinforced Smart Gates in the system. As in the battle of I.EXP nine days prior, the adversary was once again AWAR and the forces of the Trinary Accord coalition.
While waiting at a safe spot, we observed events. There are no cloaking devices at this time in Frontier, thus preventing us from watching them directly on grid. But there are also no scan probes, thus preventing them from watching us.
Timing the seconds between the gates exiting reinforced mode and their destruction — consistent for gates 1, 2 and 3 — revealed the likelihood of the mighty Caruda battleships.
At this time in the game, Stargates in Frontier regenerate quickly after exiting reinforced mode. This necessitates maintaining a tight schedule when multiple gates are exiting reinforced mode in close proximity in time.
Given the prompt destruction of the gates like clockwork, it implied that the target fleet was warping directly from destroyed gate to fresh gate. Thus an "in-line" spot was made between gates 3 and 4, and we attempted to time a blind ambush on gate 4.
Since the Trinary forces later provided the Frontier community with their perspective, we have an interesting side-by-side view of the engagement, much in the manner of EVE Online videos. The Trinary comms are shifted to the left channel and ours to the right channel.
As you'll see, we actually arrive at Gate 4 ahead of the enemy fleet, who then exit warp into us at point-blank range.
The Battle of I.EXP was, until the monstrous engagement of B:2AK7, the most significant loss of ship steel in the game to that point. It was also the culmination of the rising but unanswered question of what would happen when two battleship fleets actually met.
Battleships in Cycle 1 of the first Founder Era represented considerable toil and grind — certainly more so than in later cycles. For most players on the server who had them — itself a small number — a battleship was the culmination of the Cycle's work, much in the manner of either the battleships of the primordial days of EVE Online or, indeed, the various endgame capital ships of its later years.
In Frontier, the battleship's enormous volley damage made it the apex predator of the ship tree. Unlike its counterparts in EVE Online, it was also very effective against smaller ships and highly self-sufficient.
A write-up is provided here by CCP:
Read CCP's write-up of the Battle of I.EXP
The engagement itself was the culmination of a week-long campaign to bring the forces of I.EXP to a decisive battle. The battle took place in I.EXP itself — the capital of the game's East and the most 'built-up' system in the game.
In the event, AWAR and the Trinary coalition surprised us by unleashing a larger battleship force against us at I.EXP station.
The key to victory was Eldareth's swan dive into and under the enemy fleet, which caused significant damage to two of the hostile battleships through friendly fire. Unlike EVE Online, EVE Frontier has line-of-sight mechanics.
Additionally, the placement of the guns on a Caruda battleship was not uniform, and their ability to fire down at Eldareth was therefore limited. He was able to tank the incoming fire and survive.
With the initiative thus established and the opening exchanges favouring us, our five battleships were able to overwhelm the enemy force of seven battleships.